JEAN-BAPTISTE LOUIS
Technical game designer junior
Wand Spinner
FPS
Wand Spinner is a small fast-paced shooter made in 5 days. It is a mix of Doom and Hogwarts Legacy. As a young sorcerer stuck in a doomed library, you must survive and destroy infinite waves of possessed books shooting at you.
Details
The wizard
The game is based on a very easy to play shooter system. The closest enemy from the center of the screen is targeted and spells are homing to the target. You can add effect to the trajectory by looking around the locked target while shooting, making it possible to shoot behind obstacles.
The books
Books are static enemies that looks toward the player when he comes near them. Books's spells are designed to follow the player location with a delay so if the player keeps moving he shouldn't be hit. When the book's life is empty, player has to do a finish move to destroy it.
What did I learned ?
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Player feedbacks, juice, particles, fx...
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First person shooter controller that feels nice
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Nanite optimization
What did I used ?
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UE5 Niagara particle system
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UE5 material, post processing and light function
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UE5 modeling tool