JEAN-BAPTISTE LOUIS
Technical game designer junior
Unwelcome
Boardgame
Unwelcome is a cooperative dungeon-crawler board game based on exploration, combat, and strategy. It was made in 4 weeks in tabletop simulator.
Details
Events
The game is paced with event cards. Each one has a description and a resolution requirement. The event can be a monster, a trap, or a unique story. An event can be be resolved with any amount of player. The game is made so you can add event packs later and mix them together to obtain a bigger dungeon.
Items
In the dungeon, you can find plenty of items, armors, consumables, weapons... They can be shared and some of them can used by multiple players. I designed a lot of unique items as the variety was a main goal for me and for the game.
Combat
In my opinion, the combat system is one of the biggest strength of the game. Each player has a number of combat dices. Each dice has three types of face, defense, attack and wound. At the beginning of a round, every player rolls its dices. The group can then discuss and exchange dices to build a combat tactic together.
Rules
What did I learned ?
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Create and balance game content
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Build a game system and find improvements
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Organize playtests and analyze results
What did I used ?
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Adobe InDesign
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Tabletop Simulator
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Adobe Photoshop